We’re not cable. We want you to spend more time with Jon Snow and less time deciphering your bill or talking to support. We don’t bundle programs you don’t want, or sell you on deals and then change the price. Instead, we give you a fast connection so you can choose the content that’s right for you.
Using the latest wireless technology and smart routing software, we can deliver fast, reliable internet to your home with an antenna the size of a shoebox. We link up homes in your local neighborhood to make sure every house can always get the fastest connection at any moment.
We use FCC-approved antennas that transmit data using 5 GHz signals, similar to the radios in your wifi router, cell phone, or iPad. These small antennas are installed at your home by professional installers or through a simple self-setup process, then wired into your wifi router.
We interconnect homes in a neighborhood, creating a “mesh” network between homes and our fiber internet sources. A whole community can then have internet service with only a few homes needing to have access to our source. This mesh approach increases reliability through multiple points of connectivity.
Common Networks was founded on the idea that everyone should have fast, affordable access to broadband internet. And right now, they don't.
High-speed access unlocks all the superpowers on the internet. When it works, it can be a great leveling force across the world, giving everyone access to educational tools, entertainment, immediate translations, or even medical care that they wouldn’t otherwise have.
The founding team all met while working at Square on projects that included Square’s credit card reader, growth, platform, partnerships, and international expansion. We’re always looking for people to help us build better internet.
Prior to Common, Grace led a few products at Square, including mobile, international, and growth teams. Previously, she was a PM on the Google commerce team.
Amrik worked as an engineer on the growth, ecommerce and payment teams while at Square. Prior to Square, he worked at the mobile gaming company, TinyCo.